#31 multilingual service
A downloadable game for Windows
Detailed game article
https://yuuenchi.substack.com/p/31-ver21-multilingual-service-world
<System>
Match and provide the correct dishes and quantities based on customer orders
Orders will be placed in Japanese, English, and German
The operating hours gauge decreases over time, and it significantly decreases if you provide the wrong item
The number of successful sales before the operating hours gauge reaches zero is recorded as the high score
<Controls>
Compatible Controller → Xinput Controller
Provide item: B button
Switch menu: Left/Right keys
Increase/decrease quantity: Up/Down keys
Options: Back button
<Recommended System Requirements>
OS: Microsoft Windows 10 (64-bit)
Processor: Intel Core i3-4340 or higher
Memory: 8 GB RAM
Graphics: Graphics card that supports OpenGL 4.4 or higher
*This game is being produced using RPG Developer Bakin.
©2022 SmileBoom Co.Ltd.
Purchase
In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
Comments
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Hey there,
I recently came across 31 Multilingual Service, and I’m really intrigued by its unique concept of combining language learning with service simulation. I wanted to ask a couple of questions to better understand your vision and inspiration:
What inspired you to create 31 Multilingual Service? Was there a specific need or experience in the game development or language learning space that influenced its creation?
Are there any features of 31 Multilingual Service that you're particularly proud of? What do you think makes it stand out in the simulation genre?
Thanks for your time! I’d love to hear more about your creative journey behind the game.
Best regards,
Jamiu
Hi, JAMIU
Thank you for taking an interest in this game! The idea for creating Multilingual Service originally started as a system where you respond to customer questions in English. However, I use a community site called Medium, where I interact with followers from around the world and have opportunities to read texts in various languages. This led to the shift in the updated version to focus on providing multilingual customer service.
What I am proud of with this game is that it expresses the results of my interactions with people from around the world in the form of game development. I am involved in a concept called the World Community Game Project, which creates games using works from creators around the world. The fact that these games are created from connections born through interaction is what makes them stand out. It can be described as an interaction simulation game in the form of customer service.
Thank you for your continued support.
yuuenchi